How many employees work at Blender.org?

Blender Foundation has approximately 1,024 total employees worldwide as of March 2026, according to Revelio Labs workforce intelligence data. Blender.org’s total headcount has grown 12.2% from 913 employees in 2023 to 1,024 in 2026.

Data source: Revelio LabsCoverage: Global workforce, 20232026Published August 2026

Is Blender.org hiring right now?

No, Blender.org is not actively hiring. Blender.org had 0 active job postings in 2026, a 200.0% decline from 2025 see job openings & hiring trends.

About Blender.org’s Workforce

Blender Foundation is an Information Technology Services company that employs 1,024 people worldwide as of March 2026. It is the 8th-largest by headcount among its peers. Founded in 2002, the company is headquartered in Amsterdam, Netherlands.

Blender.org's workforce has grown 12.2% from 2023 to 2026, up 3.3% year over year in 2026. Its workforce is concentrated most in South Asia (32.2%), followed by Southeast Asia (10.8%) and North Africa (9.6%).

Blender.org's functional groups are Sales and Marketing (55.1%), Finance and Operations (26.7%), and Engineering (18.2%), with Finance and Operations growing fastest (up 2.2%). The average salary is $18,324, ranging from a median of $59,000 in North America to $4,000 in South Asia.

Blender.org's active job postings fell 200.0% in 2026 to 0. Overall employee sentiment is negative and broadly stable.

Sourced from Revelio Labs workforce data.

Headquarters
Amsterdam, Netherlands
Founded
2002
Industry
Information Technology Services
Employees
1,024
YoY
+3.3% (+47)

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Blender.org Annual Employee Count (2023-2026)

Interactive chart of Blender.org annual worldwide employee count from 2023 to 2026.
  • Blender.org had 1,024 employees in 2026, a 3.3% increase (+47) from 2025.
  • Blender.org had 1,020 employees in 2025, a 2.8% increase (+37) from 2024.
  • Blender.org had 983 employees in 2024, a 6.1% increase (+52) from 2023.
  • Blender.org had 931 employees in 2023, a 6.7% increase (+43) from 2022.

Blender.org's total workforce has grown from 913 employees in 2023 to 1,024 in 2026.

Blender Foundation quarterly employee count

YearQtrEmployeesYoY ChangeYoY %
2026Q11,024+47+3.3%
2025Q41,020+37+2.8%
2025Q31,002+30+3.0%
2025Q2997+33+4.0%
2025Q1977+30+4.9%
2024Q4983+52+6.1%
2024Q3972+57+8.1%
2024Q2964+51+7.4%
2024Q1947+45+6.8%
2023Q4931+43+6.7%
2023Q3915+59+7.8%
2023Q2913+75+8.4%

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Blender.org Employee Count by Region (2026)

South Asia accounts for the largest share of Blender.org's global workforce with approximately 32% of total employees, followed by Southeast Asia and North Africa.

Blender.org employees by region

RegionEmployees% of Total
South Asia32832.2%
Southeast Asia11010.8%
North Africa989.6%
North America757.3%
South America737.2%
Sub-Saharan Africa595.8%
Eastern Europe505.0%
Western Europe504.9%
Central and Western Asia484.7%
Northern Europe313.0%

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Blender.org Employee Count by Department (2026)

Blender.org's employee groups are Sales and Marketing (55.1%), Finance and Operations (26.7%), and Engineering (18.2%).

Blender.org employees by department

DepartmentEmployees% of Total
Sales and Marketing55855.1%
Finance and Operations27026.7%
Engineering18418.2%

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Blender.org Employee Salary by Region (2026)

Blender.org's average employee salary is $18,324 globally. Employees in North America receive the highest compensation, with median pay approximately 3.2x the global average. Pay is lowest in South Asia, at a median of $4,000.

Blender.org median employee salary by region (USD)

RegionMedian Salary
North America$59,000
Western Europe$58,000
Pacific Islands$53,000
Northern Europe$46,000
East Asia$35,000
Southern Europe$31,000
Arab States$19,000
Eastern Europe$17,000
Central America and the Caribbean$15,000
Central and Western Asia$10,000
South America$9,000
Southeast Asia$8,000
North Africa$7,000
Sub-Saharan Africa$6,000
South Asia$4,000

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Blender.org Job Openings and Hiring Trends (2023-2026)

Interactive chart of Blender.org annual active job postings from 2023 to 2026.
  • Blender.org had 0 active job postings in 2026, a 200.0% decline (-1) from 2025.
  • Blender.org had 1 active job postings in 2025, a 200.0% increase (+1) from 2024.
  • Blender.org had 0 active job postings in 2024, a 200.0% decline (-1) from 2023.
  • Blender.org had 1 active job postings in 2023, a 0% no change from 2022.
  • Hiring velocity in 2026: 0 new roles/month, down from 1 in 2025 and 0 in 2024.

Blender.org's active job postings fell 200.0% in 2026 to 0.

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Blender.org Employee Sentiment (2026)

Revelio Labs tracks employee sentiment across Blender.org's workforce based on public professional data. Overall sentiment is negative and has held steady year over year in 2026.

Overall

NegativePositive

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Frequently Asked Questions About Blender.org

How fast is Blender.org growing?
In 2026, Blender.org's headcount grew 3.3% to 1,024 employees, up from 977 in 2025.
See the full headcount history
Where are Blender.org employees located?
Most Blender.org employees are based in South Asia (32.2% of headcount), followed by Southeast Asia and North Africa.
Explore where the workforce is based
What is the average salary at Blender.org?
The average employee salary at Blender.org is approximately $18.3k per year.
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How many new job postings does Blender.org open per year?
In Q1 2026, Blender.org opened 0 new job postings. In 2025, Blender.org opened 11 new job postings — about 1 per month.
Track hiring trends by role
When was Blender.org founded and where is it headquartered?
Blender.org was founded in 2002 and is headquartered in Amsterdam, Netherlands.
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