How many employees work at Second Life?
Second Life has approximately 253 total employees worldwide as of March 2026, according to Revelio Labs workforce intelligence data. Second Life’s total headcount has grown 86.6% from 136 employees in 2023 to 253 in 2026.
Is Second Life hiring right now?
Yes, Second Life is actively hiring. Second Life had 16 active job postings in 2026, a 90.9% increase from 2025 — see job openings & hiring trends.
About Second Life’s Workforce
Second Life is a Logistics and Transportation company that employs 253 people worldwide as of March 2026. It is the 10th-largest by headcount among its peers. Founded in 2024, the company is headquartered in San Francisco, California.
Second Life's workforce has grown 86.6% from 2023 to 2026, up 23.3% year over year in 2026. Its workforce is concentrated most in Western Europe (30.8%), followed by North America (18.0%) and Southern Europe (10.5%).
Second Life's functional groups are Engineering (37.2%), Finance and Operations (35.3%), and Sales and Marketing (27.6%). The average salary is $36,046, ranging from a median of $50,000 in North America to $5,000 in North Africa, down 7.9% year over year in 2026.
Second Life's active job postings rose 90.9% in 2026 to 16, with new postings per month climbing from 2 in 2023 to 5 in 2026.
Sourced from Revelio Labs workforce data.
- Headquarters
- San Francisco, California
- Founded
- 2024
- Industry
- Logistics and Transportation
- Employees
- 253
- YoY
- +23.3% (+61)
As of March 2026
Second Life workforce metrics
Unlock hiring rate, attrition rate, and 12 additional workforce metrics for Second Life. Compare to peers, export the dataset, and access the full quarterly history.
Unlock MetricsSecond Life Annual Employee Count (2023-2026)
- Second Life had 253 employees in 2026, a 23.3% increase (+61) from 2025.
- Second Life had 248 employees in 2025, a 24.7% increase (+87) from 2024.
- Second Life had 161 employees in 2024, a 10.5% increase (+19) from 2023.
- Second Life had 142 employees in 2023, a 2.9% decline (+2) from 2022.
Second Life's total workforce has grown from 136 employees in 2023 to 253 in 2026.
Second Life quarterly employee count
| Year | Qtr | Employees | YoY Change | YoY % |
|---|---|---|---|---|
| 2026 | Q1 | 253 | +61 | +23.3% |
| 2025 | Q4 | 248 | +87 | +24.7% |
| 2025 | Q3 | 383 | +225 | +68.0% |
| 2025 | Q2 | 269 | +112 | +28.4% |
| 2025 | Q1 | 192 | +47 | +13.0% |
| 2024 | Q4 | 161 | +19 | +10.5% |
| 2024 | Q3 | 158 | +16 | +7.4% |
| 2024 | Q2 | 157 | +21 | +7.8% |
| 2024 | Q1 | 145 | +11 | +1.5% |
| 2023 | Q4 | 142 | +2 | -2.9% |
| 2023 | Q3 | 142 | +3 | -4.4% |
| 2023 | Q2 | 136 | -6 | -6.6% |
See Second Life's complete headcount history, including quarterly breakdowns.
Get the DataSecond Life Employee Count by Region (2026)
Western Europe accounts for the largest share of Second Life's global workforce with approximately 31% of total employees, followed by North America and Southern Europe.
Second Life employees by region
| Region | Employees | % of Total |
|---|---|---|
| Western Europe | 71 | 30.8% |
| North America | 42 | 18.0% |
| Southern Europe | 24 | 10.5% |
| Northern Europe | 18 | 7.6% |
| South Asia | 17 | 7.5% |
| North Africa | 17 | 7.3% |
| Eastern Europe | 13 | 5.7% |
| South America | 12 | 5.2% |
| Central and Western Asia | 9 | 3.8% |
| Southeast Asia | 7 | 2.9% |
Drill into city-level data, hiring trends by region, and historic geographic shifts.
Unlock Geographic DataSecond Life Employee Count by Department (2026)
Second Life's employee groups are Engineering (37.2%), Finance and Operations (35.3%), and Sales and Marketing (27.6%).
Second Life employees by department
| Department | Employees | % of Total |
|---|---|---|
| Engineering | 88 | 37.2% |
| Finance and Operations | 83 | 35.3% |
| Sales and Marketing | 65 | 27.6% |
Compare Second Life's department mix to industry peers.
See Full DataSecond Life Employee Salary by Region (2026)
Second Life's average employee salary is $36,046 globally. Employees in North America receive the highest compensation, with median pay approximately 1.4x the global average. Pay is lowest in North Africa, at a median of $5,000.
Second Life median employee salary by region (USD)
| Region | Median Salary |
|---|---|
| North America | $50,000 |
| Northern Europe | $41,000 |
| Western Europe | $40,000 |
| Southern Europe | $17,000 |
| Eastern Europe | $16,000 |
| Southeast Asia | $16,000 |
| South America | $6,000 |
| North Africa | $5,000 |
Unlock salary by role, level, and city — and compare to Second Life's industry peers.
Unlock Salary DataSecond Life Job Openings and Hiring Trends (2023-2026)
- Second Life had 16 active job postings in 2026, a 90.9% increase (+4) from 2025.
- Second Life had 12 active job postings in 2025, a 18.2% increase (+2) from 2024.
- Second Life had 10 active job postings in 2024, a 200.0% increase (+10) from 2023.
- Second Life had 0 active job postings in 2023, a 200.0% decline from 2022.
- Hiring velocity in 2026: 5 new roles/month, down from 8 in 2025 and 4 in 2024.
Second Life's hiring is accelerating: active job postings rose 90.9% in 2026 to 16, with new postings per month climbing from 2 in 2023 to 5 in 2026.
Track new postings per month, role-level demand, and hiring velocity vs. peers.
Unlock Hiring DataSimilar Companies
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Frequently Asked Questions About Second Life
- How fast is Second Life growing?
- In 2026, Second Life's headcount grew 23.3% to 253 employees, up from 192 in 2025.
- See the full headcount history
- Where are Second Life employees located?
- Most Second Life employees are based in Western Europe (30.8% of headcount), followed by North America and Southern Europe.
- Explore where the workforce is based
- What is the average salary at Second Life?
- The average employee salary at Second Life is approximately $36k per year.
- Analyze the salary distribution
- How many new job postings does Second Life open per year?
- In Q1 2026, Second Life opened 16 new job postings. In 2025, Second Life opened 100 new job postings — about 8 per month.
- Track hiring trends by role
- When was Second Life founded and where is it headquartered?
- Second Life was founded in 2024 and is headquartered in San Francisco, California.
- Compare Second Life to industry peers
Speak with a workforce expert about Second Life.
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